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{{Spoiler}}
{{Infobox monster
|portrait = Green Slime Anim.gif
|location = [[The Mines]], [[Skull Cavern]], [[Quarry Mine]], and [[Secret Woods]]
|levels = All
|killable = Yes
|hp = Varies
|dmg = Varies
|def = Varies
|spd = Varies
|exp = Varies
|variations = Several
|drops = {{name|Sap|all but Big Slime}}{{name|Slime|all Slimes}}''See tables for specific drops.''
}}
{{For|the drop|Slime|R=This article is about the monster.}}
'''Slimes''' are [[Monsters|enemies]] that can be found in various locations, including [[The Mines]] and the [[Secret Woods]]. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite found in data files). You need to kill 1000 Slimes of any color for [[Adventurer's Guild#Monster Eradication Goals|Monster Eradication Goals]]. All Slimes in the game count towards this goal (''e.g.,'' in the [[Secret Woods]]) except for [[#Big Slimes|Big Slimes]] and Slimes raised in a [[Slime Hutch]] (by means of a [[Slime Incubator]] or [[Slime Hutch#Mating|Mating]]). Slimes spawned by killing a Big Slime do count towards the goal.

Each color of slime has a unique stat set.

==Attacks==
[[File:Slime Sight Range.png|thumb|140px|Slime attack zone]]
All colors of slimes, both male and female, have an attack zone of 4 tiles in all directions. If the player enters this zone, the slime will attack.

Slimes attack in two ways. Either they bounce slowly at the player, or they "charge" to jump at the player from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.

Being hit by a slime reduces [[health]] and may cause the [[Buffs|Slimed]] debuff. These effects can be prevented by equipping a [[Slime Charmer Ring]].

{| class="wikitable"
!Image
!Name
!Effect
!Cause
!Duration
|-
|[[File:Slimed.png]]
|Slimed
|{{name|Speed|-4}}
|Being hit by a [[Slimes|Slime]].
|{{Duration|2.5-3s}}
|}

==Strategy==
When a slime is hit, it will be knocked back a short distance, out of range of melee [[weapons]]. The best strategy to kill slimes is to quickly move into striking distance to prevent their charge attack and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage. Otherwise, offense is the best defense.

The [[Slime Charmer Ring]] prevents all damage from Slimes. This ring is obtained as a reward for killing 1000 slimes for the [[Adventurer%27s_Guild#Monster_Eradication_Goals|Adventurer's Guild]].

==Male Slimes==
Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a pom-pom like antenna dangling above their "heads", 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.
<div><ul>
<li style="display: inline-block;">[[File:SlimeMale.jpg|thumb|left|Male Green Slime]]</li>
<li style="display: inline-block;">[[File:MaleYellowSlime.jpg|thumb|left|Male Yellow Slime]]</li>
<li style="display: inline-block;">[[File:Male Blue Slime.png|thumb|left|Male Frost Jelly]]</li>
<li style="display: inline-block;">[[File:Male Purple Slime.png|thumb|left|Male Purple Slime]]</li>
<li style="display: inline-block;">[[File:SludgeMale.jpg|thumb|left|Male Red Sludge]]</li>
<li style="display: inline-block;">[[File:BlackSlimeMale.png|thumb|left|Male Black Slime]]</li>
<li style="display: inline-block;">[[File:Male Copper Slime.png|thumb|left|Male Copper Slime]]</li>
<li style="display: inline-block;">[[File:Male Iron Slime.png|thumb|left|Male Iron Slime]]</li>
<li style="display: inline-block;">[[File:Tiger Slime Male.png|thumb|left|Male Tiger Slime]]</li>
</ul></div>

==Mating==
[[File:IronSlimesMating.png|thumb|right|200px|Iron Slimes mating in the [[Quarry Mine]]]]
In a [[Slime Hutch]] or (less commonly) [[The Mines]], [[Secret Woods]], [[Skull Cavern]], Tiger Slime Grove, or [[Quarry Mine]], male and female slimes may mate to produce a small slime that will grow into either a male or female adult slime. This can also occur on the farm if monster spawns are enabled at the [[Dark Shrine of Night Terrors]] or the [[Farm Maps#Wilderness|Wilderness farm]]. If so, the resulting child slimes will not despawn overnight, theoretically enabling slime farming without a [[Slime Incubator]].

===Mating Color Results===
{{#lsth:Slime Hutch|Mating Color Results}}

==Variations==
Note: Once a [[Slime Hutch]] has been built on [[The Farm]], any Green, Blue, Red, Purple, or Tiger slimes encountered anywhere may drop a [[Slime Egg]]. <ref name="colorbaseddrop" />
{|class="wikitable" style="text-align:center;"
! colspan="8" |Green Slime
|-
| rowspan="3"|[[File:Green Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops''' <ref name="normaldrops" />
|-
|24
|5
|1
|2
|3
|[[The Mines]]<br />(Floors 1-39),<br />[[Secret Woods]]
|style="text-align:left;" | {{name|Amethyst|1.5%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Green Algae|10%}}{{name|Green Slime Egg|link=Slime Egg{{!}}Green Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|15%}}{{name|Slime|75%}}{{name|Slime|5%}}
|-
! colspan="8" | Blue Slime (Frost Jelly)
|-
| rowspan="3" | [[File:Frost Jelly.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops''' <ref name="normaldrops" />
|-
|106
|7
|0
|2
|6
|[[The Mines]]<br />(Floors 41-79, <br />but can sometimes be found on other Floors),<br />[[Secret Woods]]
|style="text-align:left;" | {{name|Blue Slime Egg|link=Slime Egg{{!}}Blue Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Dwarf Scroll II|0.5%}}{{name|Dwarf Scroll III|1.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Jade|2%}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|50%}}{{name|Slime|75%}}{{name|Winter Root|8%}}
|-
|'''Notes:'''
| colspan="7" style="text-align:left;" | Each attack slightly increases the chance to start glowing and increase its speed by 2
|-
! colspan="8" | Red Slime (Sludge)
|-
| rowspan="3" | [[File:Red Sludge.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops''' <ref name="normaldrops" />
|-
|205
|16
|0
|2
|10
|[[The Mines]]<br />(Floors 81-119)
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Red Slime Egg|link=Slime Egg{{!}}Red Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
|-
! colspan="8" | Purple Slime (Sludge)
|-
| rowspan="3" | [[File:Purple Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops''' <ref name="normaldrops" />
|-
|410
|16
|0
|2
|10
|[[Skull Cavern]] (1%)
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Iridium Bar|0.9%}}{{name|Iridium Ore|repeats a random 8% chance to drop until fail}}{{name|Purple Slime Egg|link=Slime Egg{{!}}Purple Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Red Cabbage Seeds|0.125%, first generation only}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
|-
|'''Notes:'''
| colspan="7" style="text-align:left;" | These are the most powerful slimes, found only in the [[Skull Cavern]].
|-
! colspan="8" | Yellow Slime
|-
| rowspan="3" | [[File:Yellow Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops''' <ref name="normaldrops" />
|-
|3 × original slime
|2 × original slime
|Varies
|2
|Varies
|[[The Mines]],<br />[[Skull Cavern]]
|style="text-align:left;" | Original slime's drops<br />Color based drops (see table below)
|-
|'''Notes:'''
| colspan="7" style="text-align:left;" | 0.1% chance to recolor any slime (including special and male), will keep all the original slime's properties other than HP and Damage.
|-
! colspan="8" | Black Slime
|-
| rowspan="3" | [[File:Black Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops''' <ref name="normaldrops" />
|-
|Varies
|Varies
|Varies
|2
|Varies
|[[Slime Hutch]]
|style="text-align:left;" | Original slime's drops<br />Color based drops (see table below)
|-
|'''Notes:'''
|colspan="7" style="text-align:left;"|In a [[Random Events|Random Event]] after you sleep, the [[Random Events#The Witch|Witch]] will fly over your [[Slime Hutch]], she will turn Slimes inside into Black Slimes. They keep the original slime's special properties and stats.
|-
! colspan="8" | Copper Slime
|-
| rowspan="3" | [[File:Copper Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops''' <ref name="normaldrops" />
|-
|102
|16
|0
|4
|10
|[[Quarry Mine]],<br />Random dungeon Floors in [[The Mines]]
|style="text-align:left;" | {{name|Copper Ore|repeats a random 33% chance to drop until fail}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}
|-
! colspan="8" | Iron Slime
|-
| rowspan="3" | [[File:Iron Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops''' <ref name="normaldrops" />
|-
|205
|16
|0
|1
|10
|[[Quarry Mine]],<br />Random dungeon Floors in [[The Mines]]
|style="text-align:left;" | {{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Iron Ore|repeats a random 33% chance to drop until fail}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops for gray slime (see table below)
|-
! colspan="8" | Tiger Slime
|-
| rowspan="3" | [[File:Tiger Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops''' <ref name="normaldrops" />
|-
|415
|23
|0
|2
|20
|[[Ginger Island#Tiger_Slime_Grove|Tiger Slime Grove]]<br />[[Volcano Dungeon]]
|style="text-align:left;" | {{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Ginger|9%}}{{name|Jade|2%}}{{name|Mango Sapling|0.5%}}{{name|Pineapple Seeds|1.6%}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|Taro Tuber|10% for first, repeats a 50% for each one after until fail}}{{name|Tiger Hat|0.1%}}{{name|Tiger Slime Egg|link=Slime Egg{{!}}Tiger Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|White Algae|10%}}
|-
|}

===Special Slimes===
Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star.

Special Slimes have 3 times more health than normal Slimes and will deal twice as much damage per attack. They can drop [[The Mines#Special Items|special items]].

{|class="wikitable" style="text-align:center;"
! colspan="8" | Special Green Slime
|-
| rowspan="3" | [[File:Special Green Slime.png]]
|-
| '''HP'''
| '''Damage'''
| '''Defense'''
| '''Speed'''
| '''EXP'''
| '''Location'''
| '''Drops'''
|-
|72
|10
|1
|2
|3
|[[The Mines]]<br />(Floors 1-40)
| style="text-align:left;" |
* Regular Slime drops
* [[The Mines#Special Items|Special items]]
|-
|'''Notes:'''
| colspan="7" style="text-align:left;" | 0.175% chance to replace any Slime between [[The Mines|floors 1-40]]. <ref name="specialSlimes" />
|-
! colspan="8" | Special Dark Green Slime
|-
| rowspan="3" | [[File:Special Yellow Slime.png]]
|-
| '''HP'''
| '''Damage'''
| '''Defense'''
| '''Speed'''
| '''EXP'''
| '''Location'''
| '''Drops'''
|-
|72
|10
|1
|2
|3
|[[The Mines]]<br />(Floors 2-39)
|style="text-align:left;" |
* Regular Slime drops
* [[The Mines#Special Items|Special items]]
|-
|'''Notes:'''
|colspan="7" style="text-align:left;" | 1% chance to replace any Slime on [[The Mines|floors 2-39]], excluding floors ending in 0, 1, 5, or 6. <ref name="yellowBlack" />
|-
! colspan="8" | Special Blue Slime (Frost Jelly)
|-
| rowspan="3" | [[File:Special Blue Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops'''
|-
|318
|14
|0
|2
|6
|[[The Mines]]<br />(Floors 40-80)
|style="text-align:left;" |
* Regular Slime drops
* [[The Mines#Special Items|Special items]]
|-
|'''Notes:'''
| colspan="7" style="text-align:left;" | 0.175% chance to replace any Slime between [[The Mines|floors 40-80]]. <ref name="specialSlimes" />
|-
! colspan="8" | Special Black/Transparent Slime
|-
| rowspan="3" |[[File:Special Black Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops'''
|-
|Varies
|Varies
|0
|2
|Varies
|[[The Mines]]<br />(Floors 42-79)
|style="text-align:left;" |
* Regular Slime drops
* [[Slime Egg|Blue Slime Egg]] (1%, only if [[Slime Hutch]] has been built)
* [[The Mines#Special Items|Special items]] on Floors 42-59, 69, and 79
|-
|'''Notes:'''
| colspan="7" style="text-align:left;" | 1% chance to replace any Slime on [[The Mines|floors 42-79]], excluding floors ending in 0, 1, 5, or 6. <ref name="yellowBlack" />
|-
! colspan="8" | Special Red Slime (Sludge)
|-
| rowspan="3" | [[File:Special Red Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops'''
|-
|615
|32
|0
|2
|10
|[[The Mines]]<br />(Floors 80-120)
|style="text-align:left;" |
* Regular Slime drops
* [[The Mines#Special Items|Special items]]
|-
|'''Notes:'''
| colspan="7" style="text-align:left;" | 0.175% chance to replace any Slime between [[The Mines|floors 80-120]]. <ref name="specialSlimes" />
|-
! colspan="8" | Special Purple Slime (Sludge)
|-
| rowspan="3" | [[File:Special Purple Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops'''
|-
|1230
|32
|0
|2
|10
|[[The Mines]]<br />(Floors 82-119)
|style="text-align:left;" |
* Regular Slime drops
* [[The Mines#Special Items|Special items]]
|-
|'''Notes:'''
| colspan="7" style="text-align:left;" | 0.175% chance to replace any Purple Slime. <ref name="specialSlimes" />
|-
! colspan="8" | Special Copper Slime
|-
| rowspan="3" | [[File:Special Copper Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops'''
|-
|306
|32
|0
|4
|10
|[[Quarry Mine]], Random dungeon floors in [[The Mines]]
|style="text-align:left;" |
* Regular Slime drops
* [[The Mines#Special Items|Special items]]
|-
|'''Notes:'''
| colspan="7" style="text-align:left;" |0.175% chance to replace any Copper Slime. <ref name="specialSlimes" />
|-
! colspan="8" | Special Iron Slime
|-
| rowspan="3" | [[File:Special Iron Slime.png]]
|-
|'''HP'''
|'''Damage'''
|'''Defense'''
|'''Speed'''
|'''EXP'''
|'''Location'''
|'''Drops'''
|-
|615
|32
|0
|1
|10
|[[Quarry Mine]], Random dungeon floors in [[The Mines]]
|style="text-align:left;" |
* Regular Slime drops
* [[The Mines#Special Items|Special items]]
|-
|'''Notes:'''
| colspan="7" style="text-align:left;" |0.175% chance to replace any Iron Slime. <ref name="specialSlimes" />
|-
|}

===Nagy ragacsok===
Big Slimes have similar attack behavior to the smaller slimes. When killed they have a 75% chance to split into 2-4 smaller slimes which will attack the player. Those small slimes give XP as the regular slimes above do.

Big Slimes are most common as Big Purple Sludges in the [[Skull Cavern]]. They can also appear on slime-infested floors of [[the Mines]] in the color for that section of the Mines.

During [[Mr. Qi]]'s [[Quests#Skull Cavern Invasion|"Skull Cavern Invasion"]] Special Order, Big Purple Slimes in the [[Skull Cavern]] may drop a [[Qi Gem]] (10% chance) or [[Galaxy Soul]] (0.45% chance).
<ref name="bigslimeconstructor" />

During [[Mr. Qi]]'s [[Quests#Qi's Hungry Challenge|"Qi's Hungry Challenge"]] Special Order, Big Purple Slimes in the [[Skull Cavern]] may drop a heart that heals 10 HP.
{|class="wikitable" style="text-align:center;"
! Color
!HP
!Damage
!Defense
!Speed
!XP
!Location
!Drops
!Special Drops
|-
|[[File:Big Green Slime.png|48px|center]]
|60
|6
|0
|2
|7
| rowspan="3" |[[The Mines]]
| rowspan="4" style="text-align:left;" |
{{name|Dwarf Scroll IV|0.1%}}{{name|Slime|99%}}{{name|Slime|90%}}{{name|Slime|40%}}
|rowspan="4" style="text-align: left;"|{{name|Pink Cake|0.1%|class=inline}} at floor ≥ 40 in [[The Mines]] (and any floor in the [[Skull Cavern]]) <ref name="bigslimeconstructor" />
|-
|[[File:Big Blue Slime.png|48px|center]]
|120
|5
|0
|2
|14
|-
|[[File:Big Red Slime.png|48px|center]]
|180
|10
|0
|2
|21
|-
|[[File:Big Purple Slime.png|48px|center]]
|240
|15
|0
|2
|21
|[[Skull Cavern]]
|-
|}

===Prismatic Slime===
[[File:Prismatic Slime.gif|thumb|right|Prismatic Slime]]
The Prismatic Slime is a special monster that can be found in [[The Mines]], [[Quarry Mine]], or [[Skull Cavern]] on any level, after accepting the [[Wizard]]'s Special Order [[Quests#Prismatic Jelly|"Prismatic Jelly"]]. It looks like a regular slime that changes color over time. The Prismatic Slime can appear when the mines are in a [[The Mines#Shrine of Challenge|"dangerous"]] or normal state.

A Prismatic Slime will always drop the [[Prismatic Jelly]] that must be delivered to the Wizard in order to complete the Special Order.

While the special order is active, each slime spawned in [[The Mines]], [[Quarry Mine]], or [[Skull Cavern]] has around a 1.2% chance to be replaced with a Prismatic Slime, depending on [[Luck|daily luck]]. The exact chance is <code>0.012 + Daily Luck / 10.0</code> <ref name="specialSlimes" />.

Note that a Prismatic Slime has very high HP (1000) and damage (35), and is thus considerably stronger than the slime it replaces.

===Dangerous Slimes===
[[File:Green Slime Dangerous.png|thumb|right|A Green Dangerous Slime]]
Dangerous Slimes are a variation that can be found in [[The Mines]] or [[Skull Cavern]] on any level after accepting [[Mr. Qi]]'s challenge [[Quests#Danger In The Deep|"Danger in the Deep"]] or [[Quests#Skull Cavern Invasion|"Skull Cavern Invasion"]], or after activating the [[The Mines#Shrine of Challenge|Shrine of Challenge]]. They replace regular slimes and appear as a larger slime with sunglasses and a smile. They are relatively stronger than their normal variations, with 2x health and attack.

Sometimes these slimes will appear stacked on top of each other. This variation is called a Stacked Slime. When hit with a weapon, the top slime will come flying off similar to a [[Squid Kid]] projectile. The Slime Charmer Ring does not grant immunity to this attack. After all slimes are knocked off, the bottom one works as a normal slime.

==Color Based Drops==
In addition to the drops list above, the color of each variation is random and may have additional drops depending on the color range chosen. <ref name="colorbaseddrop" />

Color groups are mutually exclusive and listed in the order the game tests for them. (For example, a slime may fall into the White and Gray categories, but White is tested for first, so the slime would drop Iron Ore and not Stone).

The background color of the "RGB Values" column in the table below shows the color range that a slime can be to receive the drop.

{|class="wikitable" style="text-align:center;"
!Color
!RGB Values
!Drops
|-
|Black
|style="background: linear-gradient(to right, rgb(79,79,79), rgb(0,0,0)); color:#FFFFFF"|Red < 80, Green < 80, Blue < 80
|{{name|Coal|100%|class=inline}}, {{name|Neptunite|5%|class=inline}}, {{name|Bixite|5%|class=inline}}
|-
|Yellow
|style="background: linear-gradient(to right, rgb(201,181,49), rgb(255,255,0));"| Red > 200, Green > 180, Blue < 50
|{{name|Gold Ore|100%}}
|-
|Red
|style="background: linear-gradient(to right, rgb(221,91,49), rgb(255,149,0));" class="no-wrap"|Red > 220, Green > 90 and < 150, Blue < 50
|{{name|Copper Ore|100%}}
|-
|White
|style="background: linear-gradient(to right, rgb(231,231,231), rgb(255,255,255));"|Red > 230, Green > 230, Blue > 230
|{{name|Refined Quartz|class=inline}} (one if the red value is even, a second if the green value is also even), {{name|Iron Ore|class=inline}} (if refined quartz was not dropped), [[File:Diamond.png|24px|link=]] [[Diamond]] (100% if all red, green, and blue values are even numbers OR if red, green and blue values are all 255)
|-
|Gray
|style="background: linear-gradient(to right, rgb(151,151,151), rgb(230,230,230));"|Red > 150, Green > 150, Blue > 150
|{{name|Stone|100%}}
|-
|Purple
|style="background: linear-gradient(to right, rgb(151,49,181), rgb(255,0,255)); color: #FFFFFF;"|Red > 150, Green < 50, Blue > 180
|{{name|Iridium Ore|(x2) 25% first generation, 50% subsequent generations}}
|}

==References==
<references>
<ref name="matingcolor">See <samp>GreenSlime::mateWith</samp> in the game code.</ref>
<ref name="colorbaseddrop">See <samp>StardewValley.Monsters.GreenSlime::getExtraDropItems</samp> in the game code.</ref>
<ref name="normaldrops">Most slime drops are specified in the data file <samp>Content\Data\Monsters.xnb</samp>. The chance for a Purple Slime to drop Iridium Ore/Bars is set in the constructor for <samp>GreenSlime</samp> in the game code. The chance for Copper/Iron Slimes to drop ore is set in <samp>StardewValley.Locations.MineShaft::getMonsterForThisLevel</samp>.</ref>
<ref name="specialSlimes">See <samp>MineShaft::populateLevel</samp> in the game code.</ref>
<ref name="yellowBlack">See the <samp>GreenSlime</samp> constructor in <samp>StardewValley.Monsters</samp>.</ref>
<ref name="bigslimeconstructor">See the constructor for <samp>BigSlime</samp> in the game code.</ref>
</references>

==History==
{{History|1.0|Introduced.}}
{{History|1.3.32|Fixed bug causing slimes to pounce incorrectly.}}
{{History|1.4|Copper and iron slimes introduced.}}
{{History|1.5|Tiger and prismatic slimes introduced, Secret Woods slimes now drop Mahogany Seeds, diamond drop conditions for white slimes changed. Refined quartz added to white slime drops.}}
{{History|1.5.3|Made Prismatic Slimes a little more common (0.75% to 1.2% chance on average) and also made Luck modify the chances of encountering it. Fixed bug preventing Prismatic Slimes from not dropping Prismatic Jelly in rare cases.}}

{{NavboxMonsters}}
{{NavboxAnimals}}

[[Category:Monsters]]

[[de:Schleime]]
[[en:Slimes]]
[[es:Babas]]
[[fr:Slimes]]
[[it:Melme]]
[[ja:スライム(モンスター)]]
[[ko:슬라임 (괴물)]]
[[pt:Gosmas]]
[[ru:Слаймы]]
[[tr:Balçıklar]]
[[zh:史莱姆(怪物)]]
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