Módosítások

14 593 bájt hozzáadva ,  2020. december 3., 19:50
{{Fordít}}
[[File:Multiplayer.jpg|thumbnail|A többjátékos módról készített képernyőkép két kabinot és két játékost mutat be.]]

A '''Többjátékos''' játékmódban, 1–4 játékos ugyanabban a világban játszhat LAN-on vagy interneten keresztül. A multi PC-n, PlayStation 4, Switch és Xbox One eszközökön érhető el, de az iOS vagy az Android portokon nem érhető el. Minden játékosnak szüksége van a játék saját példányára (a megosztott képernyőt még nem támogatja, bár a következő frissítéssel érkezik), és a platformtól függően további szolgáltatásokra lehet szükség. Cross-platformot a játék nem támogatja.


A világot létrehozó játékosnak (a "host") a gépén van a mentési fájl, elindíthatja multiplayer módban, úgyanakkor egy játékosként is szolóban. Ha a házigazda nincs online, vagy a farm jelenleg nincs nyitva más játékosok előtt (a gazda egyedül játszik rajta), akkor a világ nem elérhető más olyan játékosok számára, akik korábban már kapcsolódtak a világhoz (a "farmosok"), és nem tekinthetik meg karaktereiket vagy bármilyen más információt a világról. A gazdaság tulajdonjoga modifikáció nélkül nem ruházható át a farmosokra.

==Többjátékos világ megteremtése==
Világot létrehozhatunk úgy hogy kezdetben már többjátékos vagy egy meglévő mentést használunk, hogy más játékosok csatlakozhassanak.

===Új világ létrehozása===
A többjátékos számára tervezett világ megkezdéséhez a gazdagépnek a főmenüben az „Új” helyett a „Co-op” lehetőséget kell kiválasztania, majd a „Host” fület, és létre kell hoznia egy új farmot. Ez a karakter- és farmkészítési képernyő nagyrészt hasonlít az egyjátékos módra, de további lehetőségek vannak [[#Kunyhók|kunyhók]] hozzáadására, [[#Profit Határ|profit határ]] megadására és annak eldöntésére, hogy minden játékosnak van-e külön [[#Pénz|pénztárcája, vagy egy pénztárcát használnak]].

A host választhat, hogy mennyi kunyhót szeretne hozzáadni az elején. Az elején hozzáadott kunyhók száma meghatározza, hogy hány farmos csatlakozhat a játékhoz, ha a kapcsolat meg van nyitva. A kunyhók a farm létrehozása után hozzáadhatók vagy eltávolíthatók.

A profit határ a farm létrehozása után nem változtatható meg, de a pénztárca megosztása igen.

===Egyjátékos világ átalakítása többjátékossá===
Az egyjátékos világ átalakítható többjátékos világgá úgy, hogy a [[A farm]]ban egyjátékos módban elegendő [[#Kunyhók|kunyhókat]] épít a leendő farmerek számára, elmenti a játékot, és kilép a főmenübe, majd megnyitja a mentési fájlt a "Betöltés" helyett a "Co-op" -on keresztül.

==Kapcsolat létesítése==
Once a world is ready for multiplayer, the host must open the world for other players to enter. All worlds are closed to other players by default upon creation. To open the farm, the host must go to the Settings tab in their [[Inventory]] and select the options they want to use to open the world.

For farmhands:
; PC
: On Linux/Mac/Windows, you can connect to other players in three ways:
:* When run through Steam, multiplayer farms hosted by your Steam friends will appear on the co-op join screen.
:* When run through GOG Galaxy or Steam, an invite code appears in the in-game options. Other players can type that into the join screen to connect if they also have GOG Galaxy or Steam.
:* Via direct IP address. This may require an open firewall port or virtual LAN service like [https://www.vpn.net/ Hamachi].
:** By default, the server uses UDP port 24642.<ref>See <tt>StardewValley.Network::Server</tt> in the game code.</ref>

; PlayStation 4
: On the PS4, you can connect to other players via PlayStation Plus. Multiplayer without a subscription isn't supported.

; Switch
: On the Switch, you can connect to other players in two ways:
:* Multiplayer farms hosted by people on your friends-list or by you. Your friend's farms will appear on the "join" tab. You can host your farm on the "host" tab so it will appear to your friends on the "join" tab. You will need a Nintendo Switch Online account to play with your friends.
:* Via local communications play (no Nintendo Switch Online account needed).

; Xbox One
: On the Xbox One, you can connect to other players via Xbox Live Gold. Multiplayer without a subscription isn't supported.

==Jellemzők==
A többjátékos mód többnyire megegyezik az egyjátékos móddal, bár bizonyos funkciók csak a többjátékos módra vonatkoznak.

===Négy Sarok Farm===
[[File:Four Corners Farm.png|thumb|A négy sarok farm]]

The [[Farm Maps|Four Corners farm map]] was designed with multiplayer mode in mind. Each quadrant of the map features a small area for perks from some of the other farm maps to manifest, as well as a tiny pond for players in quadrants besides the quadrant with the large pond to draw water from. However, the Four Corners Map is also available for singleplayer.

===Kunyhók===
The farm can contain up to 3 [[cabin]]s (selectable during farm creation). For each cabin built, one player can join the farm. If the farm starts with fewer than 3 cabins (including if the farm was begun as a singleplayer save file), Robin can build up to 3 cabins total on the farm for {{price|100}} each. Cabin-building is instantaneous, so extra cabins can be built on the first day of the game.

The host player can also demolish a cabin at any time. Demolishing a cabin removes its occupant from the game.

A cabin can be upgraded at the [[Carpenter's Shop|carpenter's shop]] by the farmhand who occupies it, but not by the host or any other player. The interior layout of an upgraded cabin is identical to the interior of an upgraded farmhouse, with one exception: the fireplace is replaced by a chest of drawers that holds the farmhand's inventory when the farmhand is not online. This chest of drawers cannot be moved and cannot be accessed by the farmhand who owns it. As with the farmhouse, the physical footprint of the cabin does not change when upgraded.

===Profit Határ===
When creating a new multiplayer save, you can choose a profit margin of 25%, 50%, 75%, or default (100%). Opting to lower the profit margin helps rebalance the economy in multiplayer mode by reducing the gold obtained when selling most items (including crops, forage, minerals, and cooked foods) to account for the increased productivity from the increased number of active players. For example, at 25% profit margin, you can sell [[Wheat]] for {{price|6}} instead of {{price|25}}.

Purchase prices for seeds at [[Pierre's General Store]] and purchase prices for [[Grass Starter]], [[Sugar]], [[Wheat Flour]], and [[Rice]] at [[JojaMart]] are scaled with the profit margin set. Prices for other items (including [[Blacksmith]] and [[Fish Shop]] shop items, buildings, and tool upgrades) and [[quests|quest]] gold rewards are not affected.

Lowering the profit margin makes gold much harder to come by in the early game; progressing in all your [[skills]] evenly, crafting items, and completing Help Wanted quests become far more important. For example, [[Willy]] still sells [[Crab Pot]]s for {{price|1500}} despite your reduced income, so [[mining]] iron and [[crafting]] your own Crab Pots may be more economical.

Note that there's no profit margin option when creating a singleplayer save. However, you can have a singleplayer save with a chosen profit margin by creating a multiplayer save and playing solo. Choose "Co-op" at the main menu instead of "New", then "Load" it in singleplayer after the save file is created.

===Házasság===
Players can marry an NPC, which works [[Marriage|the same way as single-player]]. Each NPC can only be married by one player at a time, and children are added to the married player's home.

Players can marry another player by giving them a [[Wedding Ring|wedding ring]]. Married players get a [[Stardrop]] in a purple giftbox next to their home beds after the wedding (equivalent to the Stardrop received from an NPC spouse). A home is eligible for children if it's owned by one of the married players, has the kids' room upgrade, doesn't already have two children, and both players are sleeping in its bed; the game will randomly let one player propose having children to the other, and if accepted, the child will be added to the home that both players are sleeping in (if eligible), else the other player's home (if eligible), else the current home.

===Játék===
* Some decisions are made collaboratively by all players by either clicking dialogues or joining areas:
** when to sleep, by entering a bed;
** when to start a [[festivals|festival]], by entering the area;
** whether to finish the [[Community Center]] or buy a Joja membership;
** when to pause the game using a <tt>/pause</tt> command (opening a menu doesn't pause in multiplayer).
* All players share the same farmland. Players may choose to pool their money or split it between each player.
* Each player has their own energy bar, their own [[Skills]], and their own relationships with NPCs.
* Each player has a separate mailbox and spouse porch area also each player can build a separate cellar.
* Each NPC can only be married by one player. If multiple players want the same spouse, the first to propose will win their hand.
* Interactions between players:
** Players can marry each other and have children. Players propose to each other using a craftable [[Wedding Ring]]. The wedding ring recipe can be obtained at the [[Traveling Cart]] for {{price|500}} , and will then allow the player to craft a wedding ring with 5 Iridium Bars and a Prismatic Shard.
** Players can dance with each other in the [[Flower Dance]] Festival (no prior requirements).
** Players can see other players’ scores during certain festivals.

===Küldetések és haladás===
* Quest progress is largely kept on an individual level, though players can help each other with quests.
* Quests set difficulty based on the highest-level player.
* Mine progress is global, and each player can open chests for themselves (using the elevator to reach required floors also satisfies the mine quests).
* [[Museum]] collection is global, and every player gets their own set of rewards.
* The reward for completing the Bulletin Board bundle is applied to all players.
* Completing bundle sets or Joja forms unlocks the final reward for every player. However, only the player who completes a bundle can pick up the reward.
** Repairing the bridge at the beach is also global.
* Each player's tools have to be upgraded individually, though tools can freely be traded between players depending on need. This also eliminates any possible problems of not having a tool available during the upgrade.
* Any player can purchase and place buildings on the farm, though only the host can upgrade the farmhouse and cabins can only be upgraded by their owners.
* Every player has their own set of Stardrops to obtain, though most of them will be available once any player meets the requirement.
* Recipes for cooking and crafting are obtained individually, though of course players can help each other out.

===Pénz===
* Money can be shared between all players or split individually. This can be set when creating a new game or by using the "Town Ledger" next to the divorce book in Lewis's house.
* For each [[Shipping|item placed in the shipping bin]], the price is determined by the ''online'' player whose professions would most increase it.

===Tapasztalat===
Each player has their own [[experience]] points. Whoever commits the action will be the one to gain the experience.
*Farming
**Whoever harvests a crop gets the experience, regardless of who planted it or any other work done with it.
**Whoever interacts with an animal gets the experience.
*Mining
**Whoever gets the last swing with the pickaxe gets the experience. It is not shared.
**Whoever set off a [[Crafting#Bombs|bomb]] gets experience for destroyed rocks.
**If a rock is destroyed by a monster, such as a [[Dust Sprite]], everyone will get experience for it, even if they're not in the Mines.
*Foraging
**Whoever picks up the foragable gets the experience.
**Whoever gets the last swing with the axe when chopping a tree, stump, or log gets the experience. It is not shared.
*Fishing
**You get experience for fish you catch as expected.
**Whoever empties a [[Crab Pot|crab pot]] gets the experience, regardless of who set it or baited it.
*Combat
**Whoever kills the monster gets the experience. It is not shared.

===Szerencse===
* Players can have different daily [[luck]].
* Luck is averaged out between all players for calculations.

==Commands==
You can run commands in the chat box, using a forward slash (<code>/</code>) before the command.

These commands are available for all players:
{| class="wikitable"
|-
! command !! description
|-
| <tt>h, help</tt> || Shows a list of available commands.
|-
| <tt>clear</tt> || Clears the game's chat log.
|-
| <tt>color-list</tt> || Shows a list of colors you can use with <tt>/color</tt> command.
|-
| <tt>color</tt> || Sets your chat to appear in the specified color. To color single lines of chat: [color]text.
|-
| <tt>list, users, players</tt> || Shows a list of names of all players currently connected to your game world.
|-
| <tt>ping</tt> || Show the current ping time to the host (for farmhands) or to each farmhand (for the host).
|}

These commands only work from the host player:
{| class="wikitable"
|-
! command !! description
|-
| <tt>pause</tt> || Pauses the game for everyone in the session.
|-
| <tt>resume</tt> || Resumes the game after a <tt>/pause</tt>.
|-
| <tt>kick {{t|player name}}</tt> || Forcibly disconnects a player from the server.
|-
| <tt>ban {{t|player}}</tt> || Ban a player (not just their character) from the current farm. You can specify a player name, user ID, or IP address.
|-
| <tt>unban {{t|player}}</tt> || Remove a ban so the player can rejoin the server.
|}

==References==
<references />

==History==
{{History|1.3|Introduced.}}
{{History|1.4|Added ability to choose shared or separate money and Four Corners Farm Map. Daily luck is now averaged. Quest difficulty is now based on the highest-skilled player.}}

[[Category:Gameplay]]

[[de:Mehrspieler]]
[[en:Multiplayer]]
[[es:Multijugador]]
[[fr:Multijoueur]]
[[it:Multigiocatore]]
[[ja:マルチプレイヤー]]
[[ko:멀티플레이어]]
[[pt:Multijogador]]
[[ru:Совместная игра]]
[[tr:Çok Oyunculu]]
[[zh:合作]]
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