Stardew Valley

A Stardew Valley Wiki wikiből
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A Stardew Valley egy nyitott vidéki RPG! Ön örökölte a nagyapja régi parcelláját Stardew-völgyben. A kéz-le-szerszámokkal és néhány érmével felfegyverkezve megkezdte az új életet. Megtanulhatsz, hogy élsz a földről, és ezeket a benőtt területeket virágzó otthongá változtatod? Nem lesz könnyű. A Joja-korszak óta a régi életmódok mind eltűntek. A közösség központja, miután a város legélénkebb tevékenységi köre volt, most bajban van. De a völgy tele van lehetőséggel. Kicsit elkötelezettséggel, talán csak az lehet, hogy helyreállítsa a Stardew-völgyet nagyszerűvé!

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„I still have a lot of work to do”
— Robin

Incomplete translation

This article or section has not been completely translated into Hungarian. You are welcome to assist in its translation by editing it.
Last edited by Katzeus en 2019-02-28 17:03:48.

Development

The game was developed entirely by Eric Barone, who goes by the alias ConcernedApe. He programmed it in C# using the Microsoft XNA framework. All the art was drawn using Paint.NET, and Propellerhead Software's Reason was used to compose the game's music and sound effects.

Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. As of December 14, 2018, Stardew Valley is self-published by ConcernedApe on PC, Mac, Linux, XBox One, Playstation 4, and PS Vita. Chucklefish continues to publish Stardew Valley on Nintendo Switch and mobile platforms.

It took four years for ConcernedApe to completely develop the game, during which he posted development updates on https://stardewvalley.blogspot.com/ (2012-2013) and the game's official website (2013-present). It was released to the public on February 26th, 2016. The purchase price is $14.99 USD ($7.99 USD for mobile).

Releases

Stardew Valley is available for Windows Computer, PS4, Xbox One, OS X, Linux, and the Nintendo Switch. On February 26th, 2016 it was released for Windows. After collecting feedback and patching bugs Linux and OS X versions were rolled out on July 29th, 2016. The ports for PS4 and Xbox One were released on December 14th, 2016. A Wii U port was planned, but canceled in favor of the Nintendo Switch. The Switch edition was released on October 5th, 2017. The PS Vita version was released on May 22, 2018 in the US region, and on May 24, 2018 in Europe. The mobile version released on the iOS App store on October 24th, 2018.

Continuing Development

See Version History, Console Version History, and Mobile Version History